> For the complete documentation index, see [llms.txt](https://ragna.gitbook.io/adv/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ragna.gitbook.io/adv/features/musical-fountain.md).

# Musical Fountain

<figure><img src="/files/SUXmqiUQmniiWYbty5vs" alt=""><figcaption></figcaption></figure>

The Musical Fountain is a leisure feature designed to combine relaxation with progression. By placing your character at the fountain, you can enjoy continuous background music while passively earning **Musical Coins**. This system creates a social hub where players gather, listen, and progress together.

<figure><img src="/files/hE7NwT48bTOdcoslbsO9" alt=""><figcaption></figcaption></figure>

### How It Works

* **Idle Mode** – Characters can remain AFK at the fountain.
* **Music Playback** – Once inside the fountain area, in‑game music begins to play automatically.
* **Coin Generation** – Every 10 minutes spent at the fountain grants 1 Musical Token.
* **Daily Limit** – Players can earn up to 30coins per day.

### Musical Tokens

Musical Tokensact as a special currency tied to the fountain. They can be exchanged for a wish, utility items, or cosmetic rewards through the designated shop.

### Benefits

* **Relaxed Progression** – Earn rewards while idle.
* **Immersive Atmosphere** – Music playback creates a unique social environment.
* **Accessibility** – Ideal for players with limited playtime.
* **Community Gathering** – Encourages players to meet and interact at the fountain.
* **Balanced Rewards** – Daily limits prevent exploitation while keeping the system meaningful.
