> For the complete documentation index, see [llms.txt](https://ragna.gitbook.io/adv/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ragna.gitbook.io/adv/features/card-trader.md).

# Card Trader

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The Card Trader System introduces a recycling mechanic that allows players to convert unwanted cards into **Card Fragments**. These fragments serve as a special currency that can be exchanged for valuable items in the Card Trader Shop.

* **Recycle Cards** – Trade in duplicate or unused cards.
* **Earn Fragments** – Receive Card Fragments based on the card’s value.
* **Shop Exchange** – Use fragments to purchase exclusive items.
* **Sustainable Economy** – Keeps card circulation balanced and meaningful.

### Recycling Process

1. **Select Cards** – Choose cards you no longer need.
2. **Recycle** – Submit them to the Card Trader NPC.
3. **Receive Fragments** – Each card is broken down into Card Fragments.
4. **Accumulate Currency** – Fragments are stored and can be used anytime.

### Card Trader Shop

The shop offers a variety of items that can be purchased using Card Fragments. These items may include consumables, utility tools, or rare materials that support both PvE and PvP gameplay.

* **Consumables** – Potions, manuals, and farming aids.
* **Utility Items** – Scrolls, cards, or special services.
* **Exclusive Rewards** – Items not obtainable through standard NPC shops.

### Benefits of the System

* **Efficient Use of Cards** – Prevents duplicates from becoming useless.
* **Player Choice** – Allows customization of rewards through shop selection.
* **Balanced Progression** – Keeps card acquisition meaningful without flooding the economy.
* **Encourages Activity** – Motivates players to continue farming and trading cards.
